Sep 17, 2009, 11:33 PM // 23:33
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#121
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Frost Gate Guardian
Join Date: Apr 2009
Guild: Blackwood Knights [BWK] Graveyard guild, RIP Guild Wars.
Profession: A/
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Just make expertise work on ranger skills only tbh.
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Sep 17, 2009, 11:35 PM // 23:35
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#122
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Desert Nomad
Join Date: Mar 2006
Guild: DPX
Profession: R/
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I would like people that want expertise to only work on ranger skills a question, i agree with R/A should be nerfed to hell.
If they nerf expertise how you guys want, what happens with a ranger using a secondary class.One of the great things about GW is that you have two classes and you can use both class skills,and you have to come up with great builds that take advantage of both classes.
How about making Strength Armor Penetration only work with warrior skills,OR necro energy gain only gives you energy to use necro skills so no more n/rt or sin crit chance only work with sin skills and only with dagggers?
I hope I got my question across,like I said above I want r/a nerfed to hell.I just dont think making expertise just work with ranger skills only being a good sollution,imo it will take away a big part of the game when you play ranger.
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Sep 17, 2009, 11:40 PM // 23:40
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#123
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Guest
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Quote:
Originally Posted by Xenex Xclame
I hope I got my question across,like I said above I want r/a nerfed to hell.I just dont think making expertise just work with ranger skills only being a good sollution,imo it will take away a big part of the game when you play ranger.
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Because it hits rangers using mending touch? Or do you also count vampiric touch and blackout?
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Sep 17, 2009, 11:41 PM // 23:41
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#124
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Frost Gate Guardian
Join Date: Apr 2009
Guild: Blackwood Knights [BWK] Graveyard guild, RIP Guild Wars.
Profession: A/
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Quote:
Originally Posted by Xenex Xclame
I would like people that want expertise to only work on ranger skills a question, i agree with R/A should be nerfed to hell.
If they nerf expertise how you guys want, what happens with a ranger using a secondary class.One of the great things about GW is that you have two classes and you can use both class skills,and you have to come up with great builds that take advantage of both classes.
How about making Strength Armor Penetration only work with warrior skills,OR necro energy gain only gives you energy to use necro skills so no more n/rt or sin crit chance only work with sin skills and only with dagggers?
I hope I got my question across,like I said above I want r/a nerfed to hell.I just dont think making expertise just work with ranger skills only being a good sollution,imo it will take away a big part of the game when you play ranger.
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I'll answer your question with a question ? What was ever considered "balanced" that was R/X ?
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Sep 17, 2009, 11:41 PM // 23:41
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#125
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Ascalonian Squire
Join Date: Apr 2007
Location: I dunno, where do U live?
Profession: N/A
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Quote:
Originally Posted by iTzF3aR
Just make expertise work on ranger skills only tbh.
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I don't know if they'll do that because they love touch rangers too much.
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Sep 17, 2009, 11:42 PM // 23:42
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#126
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Desert Nomad
Join Date: Mar 2006
Guild: DPX
Profession: R/
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Quote:
Originally Posted by Sankt Hallvard
Because it hits rangers using mending touch? Or do you also count vampiric touch and blackout?
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Thank you for not answering the question, I apreciate it.
Quote:
Originally Posted by iTzF3aR
I'll answer your question with a question ? What was ever considered "balanced" that was R/X ?
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Personally i believe old thumpers before Anet went crazy with RaO was pretty balanced.
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Sep 17, 2009, 11:43 PM // 23:43
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#127
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Lion's Arch Merchant
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Death blossom down. Rofl.
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Sep 17, 2009, 11:53 PM // 23:53
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#128
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Guest
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Quote:
Originally Posted by Xenex Xclame
Thank you for not answering the question, I apreciate it.
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What are you talking about?
You claim that making expertise working on ranger skills only will ruin the ranger's ability to use 2ndary skills. And I ask you to specify just how that ruins the opportunities for rangers. Cause the way I see it the only thing you nerf(in addition to energy attack skills) is mending touch, vamp touch and blackout.
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Sep 17, 2009, 11:53 PM // 23:53
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#129
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Jungle Guide
Join Date: Apr 2006
Guild: Battery Powered Best Friends [Vibe]
Profession: Me/
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Quote:
Originally Posted by lutz
The funny thing is, even though they're "nerfing the R/As", they're probably going to still miss the entire point (that is, the skills they buffed in the last update are a major part of the problem). They're probably going to go off and do something stupid like nerf Death Blossom.
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I'm pretty sure I win here.
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Sep 17, 2009, 11:55 PM // 23:55
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#130
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Lion's Arch Merchant
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Quote:
Originally Posted by lutz
I'm pretty sure I win here.
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To be fair, it does remove r/a from the game. But its funny all the same.
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Sep 17, 2009, 11:56 PM // 23:56
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#131
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Frost Gate Guardian
Join Date: Apr 2009
Guild: Blackwood Knights [BWK] Graveyard guild, RIP Guild Wars.
Profession: A/
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Good update overall.
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Sep 18, 2009, 12:03 AM // 00:03
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#132
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Major-General Awesome
Join Date: Aug 2005
Location: Aussie Trolling Crew HQ - Event Organiser and IRC Tiger
Guild: Ex Talionis [Law], Trinity of the Ascended [ToA] ̖̊̋̌̍̎̊̋&#
Profession: W/
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